home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PC Gamer (Italian) 30
/
PC Gamer IT CD 30 1-2.iso
/
MOTS
/
GAMEDATA
/
RESOURCE
/
JKMRES.GOO
/
3do_scrg.3do
< prev
next >
Wrap
Text File
|
1998-02-25
|
7KB
|
189 lines
# MODEL 'Scrg.3do' created from 'E:\Jedi\Products\JkMiss\Data\3do\Powerups\SeekerCharges\Scrg.prj in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0: SKRVPRJS.MAT
1: SKRVPRJF.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.028330
# Insertion offset
INSERT OFFSET 0.000000 0.000023 0.016307
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME Rl~chrgs
RADIUS 0.028330
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 24
# num: x: y: z: i:
0: -0.016360 -0.014642 -0.011603 0.000000
1: -0.000010 -0.014642 -0.011603 0.000000
2: -0.000010 -0.013458 0.002654 0.000000
3: -0.016360 -0.013458 0.002654 0.000000
4: -0.013478 0.014754 -0.011516 0.000000
5: -0.002892 0.014754 -0.011516 0.000000
6: -0.002892 0.015521 -0.002284 0.000000
7: -0.013478 0.015521 -0.002284 0.000000
8: 0.017727 -0.014643 -0.011603 0.000000
9: 0.001378 -0.014643 -0.011603 0.000000
10: 0.001378 -0.013459 0.002654 0.000000
11: 0.017727 -0.013459 0.002654 0.000000
12: 0.014845 0.014753 -0.011516 0.000000
13: 0.004259 0.014753 -0.011516 0.000000
14: 0.004259 0.015520 -0.002284 0.000000
15: 0.014845 0.015520 -0.002284 0.000000
16: -0.007491 -0.010061 0.016258 0.000000
17: 0.008858 -0.010061 0.016258 0.000000
18: 0.008858 -0.013522 0.002377 0.000000
19: -0.007491 -0.013522 0.002377 0.000000
20: -0.004610 0.017747 0.006726 0.000000
21: 0.005977 0.017747 0.006726 0.000000
22: 0.005977 0.015506 -0.002262 0.000000
23: -0.004610 0.015506 -0.002262 0.000000
TEXTURE VERTICES 24
0: -0.204114 -30.712906
1: -0.204112 -0.811224
2: 0.065030 -0.811224
3: 0.065028 -30.712906
4: 62.981808 -25.442738
5: 62.981808 -6.081398
6: 63.156078 -6.081398
7: 63.156078 -25.442738
8: -0.067295 -0.681063
9: -0.067293 -0.681069
10: -0.067295 -30.673912
11: -0.067297 -30.673906
12: 63.072449 -5.967305
13: 63.072449 -5.967309
14: 63.072449 -25.387676
15: 63.072445 -25.387672
16: 0.993856 -1.598001
17: 31.006144 -1.598001
18: 31.006144 -30.718832
19: 0.993856 -30.718832
20: 0.000001 0.000011
21: 32.000000 0.000011
22: 32.000000 -31.999990
23: 0.000000 -31.999990
VERTEX NORMALS
# num: x: y: z:
0: -0.611411 -0.550476 -0.568466
1: 0.611410 -0.550476 -0.568466
2: 0.611411 -0.449100 0.651526
3: -0.611410 -0.449100 0.651526
4: -0.540980 0.596386 -0.593012
5: 0.540980 0.596386 -0.593012
6: 0.540980 0.686084 0.486445
7: -0.540980 0.686084 0.486446
8: 0.611410 -0.550476 -0.568466
9: -0.611410 -0.550476 -0.568466
10: -0.611411 -0.449100 0.651526
11: 0.611411 -0.449100 0.651526
12: 0.540980 0.596386 -0.593013
13: -0.540980 0.596386 -0.593013
14: -0.540981 0.686084 0.486445
15: 0.540980 0.686084 0.486445
16: -0.611411 -0.338532 0.715243
17: 0.611411 -0.338532 0.715243
18: 0.611410 -0.634694 -0.472589
19: -0.611410 -0.634694 -0.472589
20: -0.540980 0.755355 0.369837
21: 0.540980 0.755355 0.369837
22: 0.540981 0.493309 -0.681166
23: -0.540981 0.493309 -0.681166
FACES 18
# num: material: type: geo: light: tex: extralight: verts:
0: 0 0x0000 4 3 0 0.0000 4 0, 0 4, 4 5, 5 1, 1
1: 0 0x0000 4 3 0 0.0000 4 2, 2 6, 6 7, 7 3, 3
2: 0 0x0000 4 3 0 0.0000 4 1, 9 5, 13 6, 14 2, 10
3: 0 0x0000 4 3 0 0.0000 4 3, 11 7, 15 4, 12 0, 8
4: 1 0x0000 4 3 0 0.0000 4 4, 16 7, 19 6, 18 5, 17
5: 1 0x0000 4 3 0 0.0000 4 3, 23 0, 20 1, 21 2, 22
6: 0 0x0000 4 3 0 0.0000 4 13, 5 12, 4 8, 0 9, 1
7: 0 0x0000 4 3 0 0.0000 4 15, 7 14, 6 10, 2 11, 3
8: 0 0x0000 4 3 0 0.0000 4 14, 14 13, 13 9, 9 10, 10
9: 0 0x0000 4 3 0 0.0000 4 12, 12 15, 15 11, 11 8, 8
10: 1 0x0000 4 3 0 0.0000 4 14, 18 15, 19 12, 16 13, 17
11: 1 0x0000 4 3 0 0.0000 4 9, 21 8, 20 11, 23 10, 22
12: 0 0x0000 4 3 0 0.0000 4 21, 5 20, 4 16, 0 17, 1
13: 0 0x0000 4 3 0 0.0000 4 23, 7 22, 6 18, 2 19, 3
14: 0 0x0000 4 3 0 0.0000 4 22, 14 21, 13 17, 9 18, 10
15: 0 0x0000 4 3 0 0.0000 4 20, 12 23, 15 19, 11 16, 8
16: 1 0x0000 4 3 0 0.0000 4 22, 18 23, 19 20, 16 21, 17
17: 1 0x0000 4 3 0 0.0000 4 17, 21 16, 20 19, 23 18, 22
FACE NORMALS
# num: x: y: z:
0: 0.000000 0.002974 -0.999996
1: 0.000000 0.167984 0.985790
2: 0.995195 0.097580 -0.008108
3: -0.995195 0.097580 -0.008108
4: 0.000000 0.996566 -0.082809
5: 0.000000 -0.996565 0.082810
6: 0.000000 0.002974 -0.999996
7: 0.000000 0.167984 0.985790
8: -0.995195 0.097580 -0.008109
9: 0.995195 0.097580 -0.008109
10: 0.000000 0.996565 -0.082811
11: 0.000000 -0.996565 0.082810
12: 0.000000 0.324258 0.945969
13: 0.000000 -0.157807 -0.987470
14: 0.995195 0.095008 -0.023688
15: -0.995195 0.095008 -0.023688
16: 0.000000 0.970296 -0.241923
17: 0.000000 -0.970296 0.241923
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 Rl~chrgs